Projection on a controlled fountain waterscreen of full-length 260m. Use your smartphone as a fishing reel and join forces with other participants, spin you reel round and round to haul in a fish. If you are successful the fish appears in your smartphone.
Make walking directions easier. The user points their phone’s cameras at their surroundings and machine learning will identify the landmarks based on Street View imagery to pinpoint their location. It can then more accurately identify position and orientation, giving directions over the real world.
Artists created digital artwork that could only be viewed in a specific Jackson Pollock gallery in MOMA, New York. Visitors who downloaded the MoMar-app could point their phones at paintings and would see them overlaid with digital artwork as a form of protest against elitist art culture.
Classic projection mapping using architecture as a canvas for art. The brilliant execution of this show allows for an impression of the opportunities offered by this technology. Static surfaces can be reshaped with light.
A clinician creates an image of a patient’s anatomy and then overlays it on the patient. By using a set of special glasses, the clinician can then study the image in real-time and get accurate information before beginning the incision process.
A mobile app projects 3d signs of particular locations of interest - restaurants, bike rental spots, subway entrances, etc. onto the user's screen. The app also measures how far the user is from the particular sight. By downloading packs for different types of locations, the user can expand the amount of information the app relays to them.
A potential concept where a person can make different poses in front of a camera and the database matches that pose with a famous painting/portrait from the history. It creates an interactive experience for a visitor by letting them use their gestures to learn more about art and culture history. In the vast data available for us to grasp, this method makes it a bit easier to connect with and learn.
Playing pool is all about angles and trajectories. Getting them right is a challenge, especially when you are learning. This AR-enhanced pool table makes that easy for you! The concept involves a projector and a real time camera that create a real-time projection of the path of ball that the player is aiming to strike. This enables the player to learn better or just enjoy an evening of a successful game of pool!
Interact with your home without screens, instead with a context-aware projection lamp that works with different surfaces. The lamp enables you to interact more smoothly whilst conducting productive tasks as well as assisting you if there is the need. The application aims to provide you with more interactive and flexible workspace to higher focus and immersion.
Twelve large blocks of ice cast off from the Greenland ice sheet are harvested from a fjord outside Nuuk and presented in a clock formation in a prominent public place. The work raises awareness of climate change by providing a direct and tangible experience of the reality of melting arctic ice. Ice Watch has been installed in two locations so far.
Pre-generated projection combined with live singing performance re-creating scenes from the original animation movie, resulting in a smooth visual “interaction” between the actress and the computer graphics on a theatre stage.
Projection mapping is used to enhance existing manuals with indexical reference (pointing out machine parts, for instance). Support technician is available for remote consultation using voice communication, remote pointing and optional video feed from site.
While in the changing room, familiar sentences constructed by social normativity appear, so the one changing finds themselves confronted with the emotions connected to the norms. The concept includes an engaging platform accessed via QR code right outside of the changing room, inviting you to change the experience for the next one going in there, being part of the movement and empowering who comes after.
Story board is mapped on the display surface. Each frame sequence is activated by hand touch and projects light ripples along with audio narration. It could either project animation on the surface. If ipad or mobile phone is hovered upon each frame, it will augment it by showing animated movie clip. Also it will let user to change backgrounds, add emotions and comment on the frames. It also reveal creative process and artist info if hovered upon the “Process“ area and “Comments“ area will provide a comments form for the visitors to send in.
Context Visually impaired people navigating unfamiliar environments. Design concept Major objects and walls in the environment are sonified to facilitate navigation and manipulation. Objects announce themselves in voice as the user scans a scene; walls make sounds as they are approached. Wayfinding is provided by repeating “follow me” in the […]
By augmenting the missing limb visually and using "myoelectric sensors connected to the stump of the missing limb, the patient could control the virtual arm with brain impulses, exactly as the brain controls limbs in the real world."
Stories are embedded in a wall with interesting graphical images drawn on it. A cup shaped listening device is placed on graphic shapes to activate a unique story and light up the drawing with projection mapping. People can record own stories and leave at the wall.
Augmented reality game where users create, customize and grow their own virtual creatures and interact with them on daily basis.Victor Weber wears this "nano retina technology" in his eyes and through that he plays with his beast and his little girl Anna plays with her pet Blooby.
Use your smartphone to catch digital Pokémon's that can appear in your surroundings. It has an AR mode that lets you see the Pokémon placed on the physical environment through the camera and get easier to catch.
A designated wall in your home where you display your personal belongings and memories is also a place for a window into your distant family’s living space. As you approach the wall and start interacting with the person on the other side, the projection view expands and takes up the whole wall.
Passage leading towards Stadsmuseum Norrkoping has large displays of old factory pictures. If the reality is enhanced by cranking sounds of factory tools, digital graphics as short movie clips activated on interaction within close proximity, projected pattern appears and form illuminated floral scroll. Factory chimney blows puff of smoke cloud as visitor interacts within the zone.
Everything is automated with different sensing technologies and digital controls. Almost no physical contact between the home and the people living in it. Feels like a 1990s notion of "smart" homes. Today, smart could mean other things, such as helping reduce energy consumption.
A camera monitors a section of a greenhouse and feeds the images to a system capable of determining if the plants are healthy or not. Currently there are for example sensors to automatically tell if the plants are too dry but this takes in the whole plants' appearance, including diseased leaves etc. If a section is deemed to have unhealthy plants, the light changes in that area to make the caretakers aware of the problem without having to go look at a terminal or getting intrusive alerts.
Context switching is very costly from a cognitive point of view, however especially in open office settings, it is hard to know when someone is in the middle of something or if it's OK to ask them questions. Here is an indicator light, showing if someone can be disturbed or not. The light can show different colours indicating "busyness level". It can either be controlled manually or linked to applications on your computer.
A 250 m long, 30 m wide screen is placed at the center of the shopping mall. It serves several purposes at the same time; architectural concept binding the space together with entertainment, information, and illumination elements.
When you approach your fridge it becomes transparent, letting you peek inside without opening the door. Additional information about the products is displayed making you aware of what has been automatically ordered, expiration dates, or food that has been “reserved” for Sunday dinner.
This idea intends to use projections to communicate information about sustainability topics at intended places. The images below show one idea on how to communicate a message of 'water is precious, don't keep it running', on the basin where sticker is not suitable at all.
A printed advertisement that sparks curiosity. Using a phone a magazine reader can view the (missing) advertised shoe from different angles (and even switch between different shoe designs.) The printed advertisement goes beyond its two dimensions and comes alive through a screen.
The use of the light balloons helps to redraw and help us imagine history for those of us who were never able to see it. These light balloons in a way help create a design space through the whole city that can experienced different ways from different places. For instance the experience and scale of the space would be thought of differently from a viewer from an airplane window and also someone walking through the streets.