Context Visually impaired people navigating unfamiliar environments. Design concept Major objects and walls in the environment are sonified to facilitate navigation and manipulation. Objects announce themselves in voice as the user scans a scene; walls make sounds as they are approached. Wayfinding is provided by repeating “follow me” in the […]
By augmenting the missing limb visually and using "myoelectric sensors connected to the stump of the missing limb, the patient could control the virtual arm with brain impulses, exactly as the brain controls limbs in the real world."
Stories are embedded in a wall with interesting graphical images drawn on it. A cup shaped listening device is placed on graphic shapes to activate a unique story and light up the drawing with projection mapping. People can record own stories and leave at the wall.
Augmented reality game where users create, customize and grow their own virtual creatures and interact with them on daily basis.Victor Weber wears this "nano retina technology" in his eyes and through that he plays with his beast and his little girl Anna plays with her pet Blooby.
Use your smartphone to catch digital Pokémon's that can appear in your surroundings. It has an AR mode that lets you see the Pokémon placed on the physical environment through the camera and get easier to catch.
A designated wall in your home where you display your personal belongings and memories is also a place for a window into your distant family’s living space. As you approach the wall and start interacting with the person on the other side, the projection view expands and takes up the whole wall.
Everything is automated with different sensing technologies and digital controls. Almost no physical contact between the home and the people living in it. Feels like a 1990s notion of "smart" homes. Today, smart could mean other things, such as helping reduce energy consumption.
Context switching is very costly from a cognitive point of view, however especially in open office settings, it is hard to know when someone is in the middle of something or if it's OK to ask them questions. Here is an indicator light, showing if someone can be disturbed or not. The light can show different colours indicating "busyness level". It can either be controlled manually or linked to applications on your computer.
A 250 m long, 30 m wide screen is placed at the center of the shopping mall. It serves several purposes at the same time; architectural concept binding the space together with entertainment, information, and illumination elements.
When you approach your fridge it becomes transparent, letting you peek inside without opening the door. Additional information about the products is displayed making you aware of what has been automatically ordered, expiration dates, or food that has been “reserved” for Sunday dinner.
A printed advertisement that sparks curiosity. Using a phone a magazine reader can view the (missing) advertised shoe from different angles (and even switch between different shoe designs.) The printed advertisement goes beyond its two dimensions and comes alive through a screen.
The use of the light balloons helps to redraw and help us imagine history for those of us who were never able to see it. These light balloons in a way help create a design space through the whole city that can experienced different ways from different places. For instance the experience and scale of the space would be thought of differently from a viewer from an airplane window and also someone walking through the streets.
Context A traveler in a taxi, or on any other public commuting ride to get familiar with a new place. Design concept While you are taking a taxi towards your destination and you are casually looking through the window, relevant information will be displayed. Experiential qualities and related concepts Hybrid, […]
As a simulation of events following a major accident is unfolded by an instructor, the participants in training manipulate the physical model of a hospital ward with representations of patients and of medical care resources.