Projection on a controlled fountain waterscreen of full-length 260m. Use your smartphone as a fishing reel and join forces with other participants, spin you reel round and round to haul in a fish. If you are successful the fish appears in your smartphone.
Classic projection mapping using architecture as a canvas for art. The brilliant execution of this show allows for an impression of the opportunities offered by this technology. Static surfaces can be reshaped with light.
A clinician creates an image of a patient’s anatomy and then overlays it on the patient. By using a set of special glasses, the clinician can then study the image in real-time and get accurate information before beginning the incision process.
Playing pool is all about angles and trajectories. Getting them right is a challenge, especially when you are learning. This AR-enhanced pool table makes that easy for you! The concept involves a projector and a real time camera that create a real-time projection of the path of ball that the player is aiming to strike. This enables the player to learn better or just enjoy an evening of a successful game of pool!
Interact with your home without screens, instead with a context-aware projection lamp that works with different surfaces. The lamp enables you to interact more smoothly whilst conducting productive tasks as well as assisting you if there is the need. The application aims to provide you with more interactive and flexible workspace to higher focus and immersion.
Pre-generated projection combined with live singing performance re-creating scenes from the original animation movie, resulting in a smooth visual “interaction” between the actress and the computer graphics on a theatre stage.
Projection mapping is used to enhance existing manuals with indexical reference (pointing out machine parts, for instance). Support technician is available for remote consultation using voice communication, remote pointing and optional video feed from site.
While in the changing room, familiar sentences constructed by social normativity appear, so the one changing finds themselves confronted with the emotions connected to the norms. The concept includes an engaging platform accessed via QR code right outside of the changing room, inviting you to change the experience for the next one going in there, being part of the movement and empowering who comes after.
Story board is mapped on the display surface. Each frame sequence is activated by hand touch and projects light ripples along with audio narration. It could either project animation on the surface. If ipad or mobile phone is hovered upon each frame, it will augment it by showing animated movie clip. Also it will let user to change backgrounds, add emotions and comment on the frames. It also reveal creative process and artist info if hovered upon the “Process“ area and “Comments“ area will provide a comments form for the visitors to send in.
By augmenting the missing limb visually and using "myoelectric sensors connected to the stump of the missing limb, the patient could control the virtual arm with brain impulses, exactly as the brain controls limbs in the real world."
Stories are embedded in a wall with interesting graphical images drawn on it. A cup shaped listening device is placed on graphic shapes to activate a unique story and light up the drawing with projection mapping. People can record own stories and leave at the wall.
Use your smartphone to catch digital Pokémon's that can appear in your surroundings. It has an AR mode that lets you see the Pokémon placed on the physical environment through the camera and get easier to catch.
Passage leading towards Stadsmuseum Norrkoping has large displays of old factory pictures. If the reality is enhanced by cranking sounds of factory tools, digital graphics as short movie clips activated on interaction within close proximity, projected pattern appears and form illuminated floral scroll. Factory chimney blows puff of smoke cloud as visitor interacts within the zone.
When you approach your fridge it becomes transparent, letting you peek inside without opening the door. Additional information about the products is displayed making you aware of what has been automatically ordered, expiration dates, or food that has been “reserved” for Sunday dinner.
This idea intends to use projections to communicate information about sustainability topics at intended places. The images below show one idea on how to communicate a message of 'water is precious, don't keep it running', on the basin where sticker is not suitable at all.
A printed advertisement that sparks curiosity. Using a phone a magazine reader can view the (missing) advertised shoe from different angles (and even switch between different shoe designs.) The printed advertisement goes beyond its two dimensions and comes alive through a screen.
The use of the light balloons helps to redraw and help us imagine history for those of us who were never able to see it. These light balloons in a way help create a design space through the whole city that can experienced different ways from different places. For instance the experience and scale of the space would be thought of differently from a viewer from an airplane window and also someone walking through the streets.
Context A traveler in a taxi, or on any other public commuting ride to get familiar with a new place. Design concept While you are taking a taxi towards your destination and you are casually looking through the window, relevant information will be displayed. Experiential qualities and related concepts Hybrid, […]
Overlaying a suitably abstracted rendering of people's traces gives a sense of where the action is. Data from your friends yields a socially grounded heat map, whereas a broad data collection provides more of a general overview.