Projection on a controlled fountain waterscreen of full-length 260m. Use your smartphone as a fishing reel and join forces with other participants, spin you reel round and round to haul in a fish. If you are successful the fish appears in your smartphone.
Classic projection mapping using architecture as a canvas for art. The brilliant execution of this show allows for an impression of the opportunities offered by this technology. Static surfaces can be reshaped with light.
Pre-generated projection combined with live singing performance re-creating scenes from the original animation movie, resulting in a smooth visual “interaction” between the actress and the computer graphics on a theatre stage.
Stories are embedded in a wall with interesting graphical images drawn on it. A cup shaped listening device is placed on graphic shapes to activate a unique story and light up the drawing with projection mapping. People can record own stories and leave at the wall.
Augmented reality game where users create, customize and grow their own virtual creatures and interact with them on daily basis.Victor Weber wears this "nano retina technology" in his eyes and through that he plays with his beast and his little girl Anna plays with her pet Blooby.
Use your smartphone to catch digital Pokémon's that can appear in your surroundings. It has an AR mode that lets you see the Pokémon placed on the physical environment through the camera and get easier to catch.
This idea intends to use projections to communicate information about sustainability topics at intended places. The images below show one idea on how to communicate a message of 'water is precious, don't keep it running', on the basin where sticker is not suitable at all.
A printed advertisement that sparks curiosity. Using a phone a magazine reader can view the (missing) advertised shoe from different angles (and even switch between different shoe designs.) The printed advertisement goes beyond its two dimensions and comes alive through a screen.