Strange Beasts

Context

Fictional movie on relationship between the digital and the real world — a utopian/dystopian reality.

Design concept

Augmented reality game where users create, customize and grow their own virtual creatures and interact with them on daily basis.Victor Weber wears this “nano retina technology” in his eyes and through that he plays with his beast and his little girl Anna plays with her pet Blooby.

Experiential qualities and related concepts

Critical, immersion, personal, seductive, sociality.

Augmentation modality

Visual.

Technical options

HMD AR.

Prototyping techniques

Third-person prototyping.

Source

Magali Barbé, 2017.
Link to Video