An interactive school gymnasium.
Building an augmented school gymnasium for technology-assisted teaching.
Experiential qualities and related concepts
Atmosphere, collaborative, control, embodiment, exertion, immersion, sociality.
Large-scale and interactive floor/wall projection system (projector + camera-based sensing?).
Similar famous example from Dubai.
Augmented spinning – using virtual infastructure to bring geographically distant people together in joint exercise/competition.
Dance Dance Revolution.
[The concept of ‘exertion interfaces’ has been around ixd research for a while. See anything by Floyd Muller, for example.]
Augmented reality climbing