An augmentation layer overlaying visual art on advertising billboards to reclaim the public space for artists.
critical
Handheld AR is used to combine thriving virtual plants with physical sculptures of an apparently barren landscape, thus expressing a message of resilience, adaptation and hope.
Artists created digital artwork that could only be viewed in a specific Jackson Pollock gallery in MOMA, New York. Visitors who downloaded the MoMar-app could point their phones at paintings and would see them overlaid with digital artwork as a form of protest against elitist art culture.
While in the changing room, familiar sentences constructed by social normativity appear, so the one changing finds themselves confronted with the emotions connected to the norms. The concept includes an engaging platform accessed via QR code right outside of the changing room, inviting you to change the experience for the next one going in there, being part of the movement and empowering who comes after.
Augmented reality game where users create, customize and grow their own virtual creatures and interact with them on daily basis.Victor Weber wears this "nano retina technology" in his eyes and through that he plays with his beast and his little girl Anna plays with her pet Blooby.
This idea intends to use projections to communicate information about sustainability topics at intended places. The images below show one idea on how to communicate a message of 'water is precious, don't keep it running', on the basin where sticker is not suitable at all.
The use of the light balloons helps to redraw and help us imagine history for those of us who were never able to see it. These light balloons in a way help create a design space through the whole city that can experienced different ways from different places. For instance the experience and scale of the space would be thought of differently from a viewer from an airplane window and also someone walking through the streets.
By integrating displays thoughtful into cities and matching their purpose with exactly the needed solutions, they become ambient. Not using (moving) screens supports the ambient character.
Energy consumption of objects, that can be perceived in an 'ambient display' through light representing and making visible the actual flow of electricity.