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Mapping or shaping a surface in three dimensions with dynamic visual (and audio?) feedback.
By integrating displays thoughtful into cities and matching their purpose with exactly the needed solutions, they become ambient. Not using (moving) screens supports the ambient character.
Stories are embedded in a wall with interesting graphical images drawn on it. A cup shaped listening device is placed on graphic shapes to activate a unique story and light up the drawing with projection mapping. People can record own stories and leave at the wall.
Interactive hybrid exhibition space.