AR Sandbox (UCLA)

Context

[No specific use situation, more like an enabling technology or a generative interaction example.]

Design concept

Mapping or shaping a surface in three dimensions with dynamic visual  (and audio?) feedback.

Experiential qualities and related concepts

Embodiment, hybrid, performative, seductive, sociality.

Augmentation modality

Multimodal.

Technical options

Projection pluse depth sensing.

Prototyping techniques

Third-person prototypes possible, but probably very ineffective from experiential point of view.

Source

UCLA, 2o15.
Link to Video