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A mobile app projects 3d signs of particular locations of interest – restaurants, bike rental spots, subway entrances, etc. onto the user’s screen. The app also measures how far the user is from the particular sight. By downloading packs for different types of locations, the user can expand the amount of information the app relays to them.
A room-sized paint app featuring interactive games such as catch-the-dot.
Navigate the slopes, record videos and take pictures and interact with fellow riders, even play games.
Building an augmented school gymnasium for technology-assisted teaching.